Your main attack for almost all the game will be your basic zappy lightning projectile, and powerups can increase fire rate, shot power, homing and more. You start each level reset to your basic power level, and weapons are few and far between. Boss stages aside, every level has the same basic goal - collect all the orbs. It's a sprawling 40-level game (four of which are secret levels based on other 90s shareware-era platformers - see the screenshot below) with far more variety than the original Hocus Pocus ever had. Ravage really has gone above and beyond with this mod. Hocus Pocus Doom, on the other hand, is an enormous, polished game and (as of a new release yesterday) finished, in need of only the gentlest of polishing up before being considered 'done'. Honestly, it wasn't the greatest - a simple platformer published by Apogee. Doom 2 modder "Ravage" has been working on this since 2014, adapting an old 2D DOS game into a GZDoom-based (but kid-friendly) FPS. If you grew up playing DOS games in the 90s, you may remember Hocus Pocus, or at least the shareware version. Hocus Pocus Doom a dangerously potent cocktail of nostalgia.
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